![]() ![]() To: Ability damage to other friendly allies is reduced by 1. Zantonite (ex094) passive ability is not triggering off Spitfire Hound (sf040) and some other cards.įrom: Kurt takes 1 less damage from abilities, and has +2 attack when there are 2 or more other friendly allies in play. Dalton (cp044) activated ability with Zail's Hymn (sf099) causes 2 copies of Dalton to go into the deck. Coran (cp056) is not losing his first passive ability when he should. Contemplate (ll156) is causing sync errors. Two Ricochet Traps (sf083) controlled by one player but one owned by the other went off at the same time. Change of Plans (ex054) is causing sync errors. Thief's Stiletto (ll179) has ambush so allies with defender should not be able to defend against it. When Gorlak (cp055) would trigger off a killed friendly ally, he will actually heal it before it is killed and it survives. Hall of Doors (ll200) works on Disciple of Aldmor. Hall of Doors (ll200) is unable to shuffle an opposing player’s card under your control into its owner’s deck. Deathbone (se041) did not deal 2 damage to hero when killed with Desperate Tactics (sf068). Lilyt (ll070) can allow you to bypass Unique and have two Aldon on your side of the board. Killer Bee (cp040) died to Flame Spitter (ll016) ability despite The Kings Pride (se165) which should have given +1 health. Killer Bee (cp040) doesn’t kill itself when it should while Shard of Power (se128) is in play. Killer Bee (cp040) is managing to attack on summon when Towering Brute (ll020) should be reducing its attack to 0. Pack Outcast (cp001) is only getting +1 attack regardless of how many abilities it is targeted by in the same turn. Molten Destroyer (se057) is incorrectly treating health reduction as damage. Kiruth: Thaddeus’ Vault (ll196) causes controller to lose 1SE when an ally is removed from their graveyard even if they didn’t activate it. Howlfang (ex090) allows you to have two Wildfangs in play. Call of the Wild (cp036) is counting a Wild ally ability activation as a Wild ally being summoned. Soul Reaper (se123) should be usable even if you have full health. Coran’s (cp056) ability is triggering on opponent’s turn. Gorlak (cp055) looks a bit blurry when in your deck in the Deckbuilder. What Big Teeth (se115) causes controller to lose 1HP when attacking and defending when Bludgeon (cp049) is out Drangis (sf090) is not giving Ambush to Gorlak (cp055) even though it is a Hunter ally. 28 balance changes: 19 buffs, 6 rejigs (intended to be buffs), 3 nerfs. Two new Legendary allies for the September and October challenge winners. If you've played any other collectable card games before, the cards should still make some kind of sense to you.Shadow Era Version 4.60 Is LIVE on Steam! Here are the changes you can expect: If you have played Magic: The Gathering or World of Warcraft TCG before, the card meanings should be relatively intuitive to you. You will now see the Deck Builder, where you can click on each card in your current deck (the one that came free when you signed up) to see it more closely. Let's see how this works now.įrom the world map screen, which should currently be in front of you, toggle the main menu with the icon at the top middle position, and choose DECK. Before each game, you are free to make whatever deck changes you want, providing you have the required cards in your collection. Shadow Hero starter decks can only be obtained later.Įach game you play will involve you and your deck of cards, which you build from your collection. Note: You can only get Human Hero decks when signing up. If you are undecided about the game for now, and you are not sure if you will be expanding your collection quickly, I recommend picking Eladwen Frostmire or Boris Skullcrusher. If you are planning to buy or earn some in-game currency right away, the Hero you choose now will have little significance, since you will soon collect all of them with minimal effort/expenditure. The Hero you choose here will depend on a few factors: You can flick through them by clicking on the cards to the side of the central one. You are now presented with ten Hero cards to choose from (there are 20 Heroes in total). This is pretty self-explanatory, but I'll offer some advice anyway. My personal favourite is the iPad version because the game looks gorgeous and the user interface is very slick, but I have also used the Mac application and the web browser version on Chrome and Firefox. For this reason, it doesn't matter which platform you choose to start off with, so you might as well pick whichever is most convenient for you right now: Shadow Era is free to play and available on a wide variety of platforms, so you can seamlessly switch between them with a single player account.
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